Its our live development build which you can participate in. However, its stability can vary on a day-to-day basis, as we work on it and update it daily. This version is constantly being updated with new optimizations and bug fixes. It's to bring you guys the performance you deserve (especially on lower-end machines). Hey Subnauts Im updating & pinning this thread (13th Jan 2021) for the experimental beta version of Subnautica. Hopefully this explains why there have been no major updates to Steam. A large amount of the optimizations are not console-only and will transfer over to PC/Mac as well. While we're doing this, Panic Button (who recently did the Doom Switch port & are working on our Xbox & PS4 ports) are optimizing the game at a very deep level. It breaks a lot of stuff like gameplay code, shaders, rendering issues.the list is pretty massive. Unfortunately, upgrading an engine to an already existing game the size of Subnautica takes a lot of work. This should bring some potential gains, and the ability to roll-in some performance improvements. We've been working heavily on upgrading the game to use the new Unity 2018 engine, from the much older 5.6 engine we currently use. It gradually became unplayable as I played it.īut the devs acknowledged this in the /r/Subnautica subreddit. Like usually running stable 100 FPS but frequent drops to 10-20 FPS. But not only that: I started having huge, sudden frame drops, often when looking in certain direction anywhere on the map. The more I played the more the average FPS decreased.
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